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Ibrahim Shahin
Ibrahim Shahin
technical artist
Winnipeg, Canada

Summary

ABOUT ME
- Specializes in sculpting, modelling, animating, rigging, capturing and cleaning up mocap data.
- Enjoys helping others create and bring to life their own artistic visions.
- Programmer with experience ranging from AAA to mobile games.
- Loves storytelling in all forms.

SKILLS
Programming: C#, Java, C, C++, Python, MEL, GLSL, Ruby
Software: Unity3D, Maya, Zbrush, Substance Painter and Designer, Marvelous Designer
Version Control: Git, Perforce

EXPERIENCE
- Tangent Animation - Technical Director
- Complex Games Inc - Video Game Programmer
- University of Manitoba - HRI Researcher
- Electronic Arts - Associate Software Engineer (Co-op Work Terms II & III)
- Prime Focus VFX - Pipeline Developer (Co-op Work Term I)

EDUCATION
- Red River College - 3D Computer Graphics Diploma
- University of Manitoba - Bachelor of Computer Science (Honours) Co-operative Option

Skills

3D ModelingDigital SculptingCloth SimulationClothing DesignShaders3D AnimationCharacter ModelingMotion CaptureVideo-based Motion Capture3D ScanningPython ScriptingMel Scripting

Software proficiency

Maya
Maya
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unity
Unity