Summary

ABOUT ME
- Specializes in sculpting, modelling, animating, rigging, capturing and cleaning up mocap data.
- Enjoys helping others create and bring to life their own artistic visions.
- Programmer with experience ranging from AAA to mobile games.
- Loves storytelling in all forms.

SKILLS
Programming: C#, Java, C, C++, Python, MEL, GLSL, Ruby
Software: Unity3D, Maya, Zbrush, Substance Painter and Designer, Marvelous Designer
Version Control: Git, Perforce

EXPERIENCE
- Complex Games Inc - Video Game Programmer
- University of Manitoba - HRI Researcher
- Electronic Arts - Associate Software Engineer (Co-op Work Terms II & III)
- Prime Focus VFX - Pipeline Developer (Co-op Work Term I)

EDUCATION
- Red River College - 3D Computer Graphics Diploma
- University of Manitoba - Bachelor of Computer Science (Honours) Co-operative Option

Skills

  • 3D Modeling
  • Digital Sculpting
  • Cloth Simulation
  • Clothing Design
  • Shaders
  • 3D Animation
  • Character Modeling
  • Motion Capture
  • Video-based Motion Capture
  • 3D Scanning
  • Python Scripting
  • Mel Scripting
  • Software Proficiency

    Maya
    Maya
    Substance Painter
    Substance Painter
    Substance Designer
    Substance Designer
    Unity
    Unity